


Not all upgrades are available for each faction - sometimes these are limited by the lack of access to local goods (such as grain).īelow you'll find a short characteristic of each buildings group along with sample development tree (based on Roman culture). In addition it is possible to use some kind of specialization of building, for example you can transform a port into a trading port or a fishing port. Those constructions usually have several upgrade levels increasing their productivity.

There are several dozens of various types of building in the games, grouped into 9 categories.
